Movie review: Tron: Legacy
It all seemed like a fanboy's wet dream, didn't it? Nearly three decades after the neon world of "Tron" made kids like me want to live in a video game, it was coming back!
It would get state-of-the-arts effects! And be in IMAX! And - wait for it, wait for it - 3D! With a score by Daft Punk! And there was much rejoicing.
And then I saw it. My eyes were happy, but my heart was sorely disappointed.
Everything centers around Sam Flynn (Garrett Hedlund), the son of the first film's protagonist, (Jeff Bridges) who disappeared when Sam was a child.
Sam soon finds himself in "The Grid," that familiar computer world where the ones and zeros manifest as people.
He finds his aging father, as well as his father's computer alter-ego, which is unfortunately a CGI animation meant to recreate a young Jeff Bridges. Even with the latest and greatest technology, still looks fake.
Lest you think I'm one of those grouchy critics who doesn't know how to have fun, know that I wanted to like this movie. So bad.
Its failure isn't in the eye-candy department. There are two or three sequences that are tough to miss (of course involving light cycles and disc battles).
Unfortunately, though, the movie isn't 20 minutes long. The rest is filled with a sloppy and ridiculous story, full of forced mythology and lacking any real heart.
Think about the midi-chlorians that sunk "The Phantom Menace," or all the pompous spirituality that made the third "Matrix" crash the trilogy. Same problems abound here.
It's also not very kid-friendly - the target audience is clearly nostalgic movie geeks. And they'll find it tough to skip. My advice: Lower expectations.
2.5 stars out of 4